![]() ![]() Released earlier this year, Substance 3D Stager is the first application in the Substance product line not designed purely for material authoring, and supersedes Adobe’s older Dimension software. In addition, Adobe has released new versions of two other applications in the Substance 3D Collection: Substance 3D Painter 7.4 and Substance 3D Designer 11.3.Īn intuitive way for less specialist 3D artists to create virtual product photographs The two applications were previously only available via subscription. The update adds the option to generate render passes as layered PSD files when rendering on the GPU, support for models without UVs, and auto-alignment of physical lights.Īdobe is also introducing new $150 perpetual licences of Substance 3D Stager and Substance 3D Sampler. It was previewed during the latest Substance 3D livestream, the recording of which is embedded above. Selecting a region changes the language and/or content on by Jim Thacker Adobe ships Substance 3D Stager 1.1Īdobe has released Substance 3D Stager 1.1, the first big update to its new scene layout and rendering tool. ![]() Render settings are shared between modes. Control the quality of what you see in the viewport and final renders. This panel sets the active render engine and settings. This panel provides access to the starter assets and Creative Cloud Libraries. This panel is where to manage deep control of scene content. This panel is contextual and displays properties for selected objects. This panel is contextual and displays actions for the current selection. ![]() This includes models, the environment, cameras, and lights. This panel provides an overview of everything in your current scene. This bar manages the render engine, active camera, and viewport settings. In Design mode, the viewport is where you interact with the scene content using tools. Learn to navigate around the viewport with the camera controls in the next section of this page. It is a large area in the center of the application window. It is also where you access the Assets panel and Render Settings panel. ![]() The toolbar contains tools to interact with scene content. ![]()
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